Tuesday, May 11, 2010

Week10 - honours-a-go-go

Okay here i go,

Honours so far has not been a pleasant experience, i struggled from the start with a concept and narrative that i would be happy with, and even now in week 10 am still not satisfied. I had extremely fluctuating motivation and contemplated quitting several hundred times. However, i have decided to go ahead with it, despite being about 8 weeks behind!! There is a damn lot of work ahead of me, so i have decided to blog my daily progress to help keep me on track.

THE IDEA THUS FAR:

My honours project is an animation based around an imaginary friend. The idea is that imaginary friends are real and not at all creations of a childs imagination. And that they wonder around looking for children to connect and become friends with because they are lonely, basically the opposite of what we believe imaginary friends to be. The animation follows one such imaginary friend. It begins with him in his own world, a desolate place where Imaginary friends go to when they do not have anyone to play with.


So it starts of with the imaginary friend sitting on a bench all sad, he has lost a friend, a photo of the friend and him gets blown away by the wind, and then the shots changes to him sitting on a bench in the real world.


Its a busy street, with lots of people walking by, but they are all blurry and none of them can see him. he is all sad until finally he sees a little boy walk by, he tries to get his attention but the boy cant see him, he runs after the boy and tries to get his attention 2 more time, doing stupid and retarded things, creating multiple arms and heads on himself. But each time the boy keeps on walking past him. Rejected he walks away, but stops suddenly. He turns a round and a little girl is holding one of his hands, she looks and him and smiles. She is the only one that can see him, and he reels in his arms and hugs her.


ROUGH ANIMATIC:


Rough cut of animatic, with placeholder music. Music is currently in production, hopefully sample draft by next week.



I really have to start looking at ways of adapting, and fixing the narrative, atm it is too weak and has too many unresolved issues.

- how can you tell that the imaginary friend is imaginary as opposed to a normal person, or ghost, stalker etc
- little girl has no real relevance.
- issues on scenery, why this area
- decide/design what intriguing attributes the IF has

These are some of the issues I want to try to resolve before week 11 commences.


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